It will shrink GDIs without ever extracting them, hopefully this will make it completely transparent to the dreamcast and the emulated drive, as long as it doesn't try to access "empty" zones of sectors. That's why I'm working on that feature on gditools. It's for you though, as you seem to aim for LBA0.įor Optical Drive Emulators, the best approach at saving space really is shrinking GDIs. ![]() Some games have never been hacked to work on another LBA than 45000, but since most selfboots (non-cdda mainly) are perfectly fine at that LBA (using the space of the first session as my selfboot pack does), it's not a problem. Try and read the echelon selfboot tutorial and learn to make proper selfboots, then go to and check your game to see if there are known copy protections. Sorry but I'm very busy and it's a whole domain in itself, can't really teach (or learn) it in a few minutes.
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